| Divinity 2: Ego Draconis Interview bei GameBanshee |
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| Geschrieben von: Nemisis Dragon |
| Samstag, 23. August 2008 um 01:00 |
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GameBanshee hat ein englisches Interview mit Swen "Lar" Vincke über Divinity 2: Ego Draconis geführt. Hier ein kleiner Auszu:
"GB: What changes have you made to the dialogue system as opposed to what we saw in DD and BD? Will any of our skills or statistics influence which dialogue choices we're presented with?
Swen: Dialogs are presented in a cinematic way with all the graphical fluff you’d expect. The coolest thing I think is that we’ve added the option of mindreading in each dialog. This adds a unique twist to a lot of quests but you have to be willing to invest in it, and there are also negatives." |
| Aktualisiert ( Sonntag, 21. September 2008 um 14:10 ) |